package br3akr.DeadlyDinnerParty.Server.Engine;

import java.util.TimerTask;
import br3akr.DeadlyDinnerParty.Server.World.GameCharacter;

public class RecoveryTask extends TimerTask {
	GameCharacter updateCharacter;
	public RecoveryTask(GameCharacter updateCharacter) {
		this.updateCharacter = updateCharacter;
	}
	@Override
	public void run() {
		updateCharacter.setRecovering(false);
	}
}
